3D Worlds

During week one of the 3D worlds rotation I focused on modelling and setting up the scene. There were a few ideas I had before I settled on a paranormal bathroom setting including a train station and the front of a house with an open doorway. I decided on the final location because I had a better story in mind to tell than I did for my other ideas. I began by modelling the features of a bathroom such as a bath and toilet as well as the walls and door of the room and then moved on to the trees outside. For my colour scheme I chose a bright triadic primary colour palette (magenta cyan and yellow) for the bathroom to create a simplistic and cartoony atmosphere that I thought would work well with the low poly medium. I also used a variety of vibrant greens outside to represent a rural landscape and extra terrestrial presence.

At the start of week 2 I added extra shapes and models to aid the storytelling focus of the week. These models included a UFO and cow as they were going to be key elements of the story. I focused on using forced perspective to make the environment optimal for the 2D storytelling medium of photographs instead of creating a more realistic background that could be used as a video game landscape. To do this I used 3 large spheres that were placed a lot further away from the camera so they’d look like hills when you looked out of the window from the bathroom.

My final 3 images tell the story of an alien abduction. In the first shot a person is in the bath, looking at the strange planet that has somehow joined them, a UFO can be seen out the window hovering over a cow. In the second scene we get a worm’s eye view of the cow being lifted into space by the UFO. The final picture shows the shadow of a ufo that can be seen in the bathroom as it has come for the person in the bath. The pictures begin with someone looking out the bathroom and ends with the alien looking in. Creating the first shot was tricky as I needed to make the UFO and the cow line up from the perspective of someone inside the bath, this took a lot of careful moving and learning how to return to the exact same perspective multiple times. For the final shot I had to edit the rim of UFO to create a better shadow as originally only the sphere part of the UFO could be seen, I did this by duplicating the rim and changing the angle of it, the combined shapes created a more readable silhouette. In the final 2 images I added a green light in the final two images to enhance the paranormal atmosphere. I also enhanced this atmosphere by making the water in the bathtub glow.

I enjoyed this rotation but found it pretty challenging and I predict it’ll probably be the hardest for me to grasp, I hope to keep practicing my 3D skills and improve them so they can be a helpful tool for my future animated projects. 

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